Donkey Kong Country 2 is a very fun and surprisingly difficult successor to a classic SNES platformer. The Donkey Kong Country trilogy are the best-looking Super NES games and Diddy's Kong Quest is a particularly amazing achievement thanks to its incredible gameplay variety.
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Diddy Kong and Dixie Kong run, jump, and fight their way through 47 difficult but memorable stages and you can switch freely between Diddy and Dixie but if you take damage then the currently active character will run away, forcing you to use the other monkey chum. Diddy and Dixie Kong each have unique abilities as Diddy has the highest jump, moves the fastest, and has a cartwheel that damages enemies while Dixie has a helicopter spin where she is able to glide using her hair. v1d30chumz 44-192-38-248
Many stages feature animal buddies either as playable characters or as mounts for Diddy and Dixie. Animal buddies possess multiple unique abilities so make sure you try out all of their special skills to get the most out of them:
- Clapper the seal freezes the water after Diddy or Dixie jumps on it, making it safe to pass 🧊
- Enguarde the swordfish is a welcome sight during underwater levels as it can stab with its tusk which makes quick work of enemies and it can even super-stab to break certain walls 🐟
- Glimmer the anglerfish appears only in one level but it provides light to the heroes in a dark submerged pirate ship 🏴☠️
- Rambi the rhino charges into the fray, defeating enemies with its charge attack 🦏
- Rattly the rattlesnake moves about by hopping and you can also charge into a super-jump! 🐍
- Squawks and Quawks are parrot buddies; Squawks is a very mobile bird with a spitting attack while Quawks glides downward during a single stage 🦜
- Squitter the spider shoots webs at enemies or it can create temporary web platforms to traverse gaps 🕸️
The levels look amazing for a SNES game; just take a look at the screenshots and make a decision for yourself. As far as I know, the Donkey Kong Country series is the only series on SNES with this many highly detailed backdrops. Meanwhile, the soundtrack is also high quality as I would expect in a Rare game. I enjoyed the little touch at the end of each level when hip-hop music plays and Diddy or Dixie perform a little dance. It's not often that I play through SNES games where the developers try to be cool. 😎
Donkey Kong Country 2: Diddy's Kong Quest is about as hard as a Castlevania or Mega Man game. Each level contains only one checkpoint barrel so sometimes, it feels that levels just go on and on for too long. DK barrels pop up from time to time as well, containing Diddy or Dixie if you're missing either character. Each stage has many Kremkoins, 4 DK letters, and 1 DK coin and stages are filled with extremely tricky platforming areas. I failed many times because I wasn't moving fast enough or I messed up gliding with Dixie.
There are 8 worlds in Donkey Kong Country 2 such as the pirate-filled Gangplank Galleon, the bee-infested theme park Krazy Kremland, the spooky swamp Gloomy Gulch, and K. Rool's Keep. Plus, there's a secret world that you reach by handing 15 Kremkoins to Klubba.
Donkey Kong Country 2 is filled with levels that introduce completely new gameplay elements. First, mine cart levels return from Donkey Kong Country and Rickety Race is a mine cart racing level while Screech's Sprint is a race where you play as Squawks the Parrot. In Web Woods, you play exclusively as Squitter the Spider and in Parrot Chute Panic, you must ride Quawks to descend through a maze of Zingers (bees). Oh, and in Toxic Tower, you ascend the tower while bouncing around as Rattly then play as Squawks in the second half. At the end of each world is a boss but unlike its predecessor, bosses in Donkey Kong Country 2 aren't easy. King Zing was very difficult for me to defeat; I hit the bee king over 50 times because I just couldn't hit the stinger while the boss was moving at high speed. 🐝
Occasionally on your travels, you'll come across Cranky Kong's house where he'll tell you stories of his travels and even give you friendly "advice". You'll also meet Wrinkly Kong at Kong Kollege and she'll let you save your progress at the cost of Kremkoins; what a rip-off. You can give her Kremkoins if you want her useless advice, too. Swanky's Bonus Bonanza lets you participate in his quiz show and if you get enough answers correct, you'll receive some 1-ups and you'll definitely need them. Last but not least, Funky Kong operates Funky's Flights where you can use his service to fly around the world but not for free! Seriously, I don't know why Funky's Flights is not free. I just want to play the levels I want without handing over my hard-earned Kremkoins. 🪙
By the way, in the SNES version, there's a ridiculous save-destroying glitch in the Castle Crush stage. If you trigger it, there's a chance your save will be deleted and your cartridge may never be able to save again. I recommend not attempting it on a friend's cartridge. 🥺
If you're up to the challenge, Donkey Kong Country 2: Diddy's Kong Quest will suck you in and provide you with an amazing experience. It looks and sounds as good as the original Donkey Kong Country yet it features even more level variety, animal buddies, stuff to collect, mini-games, and it's jam-packed with even more secret levels. "Even more" sure is a great way to describe Donkey Kong Country 2 because that's exactly what it is which is what a great sequel should be. 😄