Nintendo's home console / handheld hybrid has seen a ton of ports already and it's only eight months old. Now that two of Bethesda's biggest titles are available for the system, you may be wondering how they hold up so allow me to share my experience.
Quality portable experiences
Before I got my hands on a Switch, the best quality portable games I played were on PlayStation Vita. Although the Vita features a vast library of incredible games, I never imagined another console would provide a more authentic experience yet the Switch definitely does. For the record, I've never played Doom before and only played The Elder Scrolls V: Skyrim on PlayStation 3.
When I booted up Doom on Switch, it absolutely blew me away. The campaign begins almost immediately and has you violently massacring hordes of demons right off the bat. Although I generally don't play first-person shooters, I am thoroughly impressed with this release. The fact that I can play it on the go and it looks absolutely fantastic while doing so is a huge bonus considering I enjoy playing games while on an exercise bike and occasionally in bed.
Speaking of looking fantastic, it's been a while since I played Skyrim but I was surprised by how well it holds up on Switch. The epic opening with the dragon wreaking havoc was as exciting as it was years ago. After actually starting the adventure, I honestly forgot that I was playing on a portable console. Needless to say, I'm looking forward to reliving some Skyrim memories as I continue my quest.
The complete packages
Both Skyrim and Doom include all of the previously released DLC in their corresponding Switch versions. Although this content is currently free in other releases of both games, it goes without saying that it's great to be able to experience both games in their entirety without the need for season passes, etc. Doom includes every map and mode and all three expansions as well as the ability to unlock additional content such as guns and equipment through a nifty progression system which makes playing online as rewarding as it is fun.
The Elder Scrolls V: Skyrim is far more impressive with its collection of content. You not only get all three DLC expansions (Dawnguard, Hearthfire, and Dragonborn), you can also use amiibo to unlock Zelda-themed items. Even if you don't have any compatible amiibo, you can still unlock these treasures in-game. Finally, you can play with motion controls although doing so surely has limited appeal. However, it is cool to use motion controls while aiming your bow and arrow.
Some minor drawbacks
Of course, with newfangled high-performance consoles capable of superior graphical output, these Switch releases aren't technically the best versions of these games. Although I don't personally care about performance as much as many other gamers do, clearly you'll be better off playing these on a high-end PC if you do. Performance aside, two aspects of these Switch releases made them tricky to play. First, both games can get pretty dark and when you try to play them in a well-lit room or outside, it can be very difficult to make out what's happening onscreen. Last but not least, the controls in Skyrim take a lot of getting used to. Even after playing it for hours, I was still accidentally toggling between first-person and third-person mode and making menus pop up mid-game.
Even with their minor shortcomings, Skyrim and Doom feel right at home on Switch. My hat is off to Bethesda who clearly put a lot of effort into adapting these modern classics to Nintendo's latest console. Have you played either of these two games yet? What are your thoughts on their Switch ports? Let's chat in the comments section below!