If you find the idea of soaring through arenas while piloting a hovercraft and shooting online opponents appealing then here's a game for you. Crash Force definitely has a solid premise but does it deliver the goods?
A few days ago, I had the opportunity to play Crash Force with the developers. Its concept drew me in as these kinds of games can be quite addictive. Upon selecting a vehicle and starting a match, the frame rate was absolutely terrible. I thought my PC was rather capable as I can play many games on it with no problem. However, after turning down a bunch of graphical options, it improved to a point where it became somewhat playable. Giving Crash Force the benefit of the doubt, I can tell that it's going to be an enjoyable gaming experience especially when it releases on Xbox One later this year.
One of the best aspects of Crash Force is its selection of arenas. Whereas most similar games take a futuristic approach, I was surprised to see desert ruins and a forest complete with a mysterious temple. The only stereotypical-looking arena had multiple floors which made finding your opponents and sneaking up on them quite exciting.
The full game features a few RPG elements and an array of vehicles with varying arsenals of weapons and abilities. These abilities allow you to dash out of harm's way and unleash helpful attacks such as one where saws circle your craft. You can't use them too often, though, because your vehicle must maintain a certain level of energy in order to remain capable on the battlefield. When it runs low, you'll start moving slowly and therefore become a fish in a barrel. It's a pretty satisfying and unique dynamic.
Although my experience with Crash Force was hindered by technical issues that were likely due to my PC, I'm looking forward to it coming out on console. Crash Force will be released on Xbox One later this year and is currently available as a Steam Early Access game.