Zen Studios are masters of creating imaginative and addictive virtual pinball tables. This latest offering features three tables inspired by popular Bethesda video games. Get your flipper fingers ready!
Before actually playing this table, you're prompted with a difficulty select. Well, that's new. The more challenging of the two options grants you additional points but there are no helpful features such as ball saves. Anyway, this table's missions aren't time-based as they end whenever you run out of HP which is quite a nifty concept. One of the coolest missions has you control a rock with the flippers in order to reflect the ball into drop targets. It reminds me of a mini-version of Breakout and it's pretty tough to clear everything. As you play, a massive Cyberdemon looms over the table and there's even a mission to defeat it. Details like that make this table quite an enjoyable treat. Once, the whole table turned red and I didn't even know what was going on. Throw in trippy electronic music and you're left with one mind-blowing action-intense pinball adventure.
The Doom table had a difficulty select and this one allows you to create a character. Obviously, it's not in-depth as all you do is choose a gender and assign some skill points. You'll get a randomly assigned companion, too. As you play, you collect bottle caps that can be redeemed at a shop. Don't worry; if you find things to be expensive then you could always increase your charisma to lower the prices. On top of that, you can level up whenever you gain enough experience points. This table implements HP as well although you just lose some bottle caps when it's depleted. You also have to watch your radiation levels because your earned points will suffer whenever they're high. Along with all of these factors that add some impressive variety, there's a ton of quests to complete, too. However, I found the Doom table to be more fully featured overall. I do enjoy the orchestral soundtrack and voice acting here, though.
The Elder Scrolls V: Skyrim
In this table, your mission is to defeat Alduin the World-Eater; just like in the actual Skyrim game. You choose your character then complete quests while acquiring a wealth of equipment. These items can be equipped by entering a menu although I found the controls for these menus to be extremely finicky. Once you get used to the awkward menu controls, it's quite rewarding to increase your capabilities as you progress in your journey. Again, this table uses HP and it also has meters for magicka and stamina. It's pretty cool that all three meters from the game are implemented here, too. Anyway, one of my favourite features is the caves that take the form of mazes where you try and navigate the ball to the bottom. Another mini-game involves picking locked chests and that's pretty fun as well. Overall, listening to the epic music as a dragon swoops in to light parts of the table on fire is nothing short of awesome.