Articles (Page 11)

TurboGrafx on Wii U Needs to Happen

TurboGrafx on Wii U Needs to Happen

Nintendo's latest Virtual Console is looking mighty barren without it

October 10, 2015 - It's no secret that Wii had tons of awesome TurboGrafx titles yet none are available for Wii U. Sure, you can download a few in Japan but we're not as lucky in the west. Here, I'll explore some of the best TurboGrafx games for Wii so you can see what I'm talking about.
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Dusting off the Nintendo e-Reader

Dusting off the Nintendo e-Reader

An inconvenient way to play subpar games

October 7, 2015 - Nintendo has a long history of taking chances when it comes to hardware; from the embarrassment that was Virtual Boy to the astronomical success of Wii. Here, I'll explore one of their lesser known products so please, enjoy!
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Why I Finish Games Before I Review Them

Why I Finish Games Before I Review Them

Taking life one game at a time

October 6, 2015 - The question of whether authors should complete games before writing reviews frequently comes up. In this article, I explain why I decided to do so with plenty of examples that'll hopefully shed some light on the issue.
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Toto Temple Deluxe: All Cameo Codes

Toto Temple Deluxe: All Cameo Codes

Now that's a lot of indie characters!

October 1, 2015 - There are a ton of unlockable cameos in Toto Temple Deluxe. Here, you'll find all of the codes that you can enter to gain access to a bunch of them, so crack your knuckles and get ready to type!
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When Worlds Collide: Exploring Game Crossovers

When Worlds Collide: Exploring Game Crossovers

Cool cameos and collaborations

September 30, 2015 - It's always a good time when video game characters get together. In this article, I'll discuss some of my favourite crossovers within a few different genres. Don't worry; there's no need for a rip in the space-time continuum, just read on!
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Digging up the Mega Man Legends Series

Digging up the Mega Man Legends Series

Rockman dashes into the 3D realm

September 28, 2015 - Although we don't see much of Mega Man these days, his legacy lives on in many classic series. In this retrospective, I'll take a look at his 3D debut, a spin-off, a sequel, and what the future has in store for the delightful digger.
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What You Can Do With a Super Game Boy 2

What You Can Do With a Super Game Boy 2

An awesome peripheral: upgraded

September 20, 2015 - If you love retro gaming then you're already familiar with Nintendo's Super Game Boy. However, you may not be aware that an updated version came out exclusively in Japan a few years later. Here, I'll explain some nifty features and tricks to show you what it can do.
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How to Make a Model 1 Genesis Output Stereo

How to Make a Model 1 Genesis Output Stereo

An easy solution without modding

September 17, 2015 - If you own an original Sega Genesis then you might be disappointed that it only has mono sound. Later models utilized an A/V cable that allowed stereo output, but it's not compatible with the old model. However, here's a fix that'll put the Blast back in your Processing.
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Winning Formulas That Make Difficult Games Enjoyable

Winning Formulas That Make Difficult Games Enjoyable

How to turn frustration into fun

August 8, 2015 - The resurgence of challenging games has brought back an old-school approach to development. However, not every game gets the delicate balance correct so hopefully this article will be insightful enough for you to implement the perfect difficulty for your next game.
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Dark Souls III: Crafting the Perfect World

Dark Souls III: Crafting the Perfect World

A journey through the Souls series

July 21, 2015 - Since Demon's Souls' debut in 2009 until Bloodborne's release just a few months ago, FromSoftware has continued to wow audiences with awe-inspiring game worlds. In this article, I attempt to summarise what has made each of their worlds special and hopefully provide some insight as to how they can create the best world possible for Dark Souls III. Grab your Estus Flask and let's dive into The Abyss.
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