Articles written by A.J. Maciejewski (Page 61) RSS Feed for A.J. Maciejewski
Nina knows how to Bust-A-Move
January 16, 2017 - When it comes to innovative puzzlers, Taito's Bust-A-Move is one of the greats. Supermagical may have borrowed heavily from the classic bubble-busting franchise but does it do enough to forge its own identity?
Read more: Supermagical Review
A 2D action-filled tropical paradise
January 15, 2017 - When it comes to fast-paced retro platformers, very few games stand out in my memory as being as enjoyable as Adventure Island. Pull up your grass skirt, grab a stone axe, and let's eat as much fruit as our stomachs can handle!
Read more: Revisiting Adventure Island
Three new puzzles to enjoy on the go
January 13, 2017 - The latest head-scratching puzzler for 3DS has a nifty level editor and after playing around with it, I ended up creating 3 puzzles that I think are pretty cool. So, if you're looking to solve some extra stages then you've come to the right place.
Read more: Shift DX: QR Code Levels
Some things are black and white
January 13, 2017 - Playing a portable mind-warping puzzle platformer is a great way to pass the time. Shift DX is bursting with loads of satisfying puzzles but are you a worthy test subject? Get ready to turn your world upside-down and find out.
Read more: Shift DX Review
Will Gamearth's hero Rise to the occasion?
January 12, 2017 - Notoriously difficult games are almost always divisive. Rise & Shine may be one of the toughest 2D shooters ever created but does it provide a satisfying challenge or does the difficulty rise too high to shine?
Read more: Rise & Shine Review
A laidback labyrinthine experience
January 11, 2017 - The simplest video game concepts are often overlooked by developers in today's gaming world. Mega Maze has you try to escape a series of first-person labyrinths and it's actually quite addictive so let's get lost and give it a try!
Read more: Mega Maze Review
A tedious tale ten years in the making
January 9, 2017 - Seeing as it's been a decade in development, Final Fantasy XV is one of the most ambitious games ever created. Now that it's out, has this ambition steered the team in the right direction or did it get the best of them?
Read more: Final Fantasy XV Review
The bromance comes to an end
January 8, 2017 - The boys sure have been on quite an adventure but all things must come to an end. Now that I've finally finished Final Fantasy XV, please enjoy my summary of its last moments and thoughts about the ending. Obviously, major spoilers are ahead.
Read more: Final Fantasy 15 Ending Plot Summary: Chapters 13, 14
2D platforming with a side of Pang
January 7, 2017 - It seems like many recent indie games have been inspired by the classic bubble-busting gameplay of Buster Bros. Spheroids does so by mixing it into a 2D platform adventure so let's get ready to bust it up yet again.
Read more: Spheroids Review
A bromantic train ride
January 6, 2017 - Noctis and his constant chums may have just had their confidence shaken up a bit by recent events but they're journeying onward like the brave bros they are. I am, too, so please enjoy these chapter summaries and my opinions on the adventure so far.
Read more: Final Fantasy 15 Plot Summary: Chapters 10, 11, 12
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