Articles written by A.J. Maciejewski (Page 65)

Fairune Review

Fairune Review (3DS)

So, what am I supposed to do next?

December 21, 2014 - Fairune may look like a basic retro action RPG, but looks can be deceiving. Besides battling foes and leveling up, you will find yourself lost in plenty of obtuse lateral-thinking quests and spend most of your time simply asking, "What do I do now?"
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Jetpack Joyride Deluxe Review

Jetpack Joyride Deluxe Review (PlayStation 3)

Do fries go with that steak?

December 17, 2014 - Barry Steakfries dusts off his machine gun fueled jetpack to star in an updated version of his classic sleeveless escapade. Fans and newcomers alike will enjoy all of the new content, but is it enough of a game to warrant a download?
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Top 10 GameCube Exclusives That Deserve Sequels

Top 10 GameCube Exclusives That Deserve Sequels

Check your back catalogue, Nintendo

December 16, 2014 - The Nintendo GameCube has a fantastic library of games and quite a lot of them haven't seen the light of day since. This article lists ten games and series that started and unfortunately ended on the GameCube. Therefore, Star Wars: Rogue Squadron doesn't count (since it started on Nintendo 64) and neither does Metroid Prime (since it has a sequel on Wii). Anyway, I hope you enjoy this list of long-gone but not forgotten GameCube exclusives that definitely deserve sequels.
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Captain Toad: Treasure Tracker Review

Captain Toad: Treasure Tracker Review (Wii U)

White 'shrooms can't jump

December 15, 2014 - Captain Toad straps on his headlamp and oversized backpack to finally star in his own adventure. As you journey with the little fellow, you'll unearth treasures while exploring stages, solving puzzles, fighting dastardly bosses, and adoring everything in sight.
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Crash 'n the Boys Street Challenge Review

Crash 'n the Boys Street Challenge Review (NES)

The Olympic Games come to River City

December 12, 2014 - Crash and the boys are about to kick some rich kid ass in this no-holds-barred contest of strength. Featuring five unique track and field events (that mostly involve physical violence); you must truly be the best around to reign supreme among River City's toughest.
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Tennis in the Face Review

Tennis in the Face Review (PlayStation 4)

Step aside, Agassi, there's a new kid in town

December 10, 2014 - Tennis players are generally angrier than birds so a game like Tennis in the Face makes a lot of sense. This game will have you aiming and whacking tennis balls at plenty of deserving buffoons while making you grin from ear to ear.
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Threes! Review

Threes! Review (Xbox One)

Three is a magic number

December 8, 2014 - Unique puzzle games are becoming increasingly scarce yet Threes brings some much needed innovation to the genre. It's definitely one of those games that's hard to put down since the charming presentation and addictive gameplay will have you hooked from the second you start sliding those cute little tiles.
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Secret Ponchos Review

Secret Ponchos Review (PlayStation 4)

We're going straight to the Wild Wild West

December 6, 2014 - It's not every day that you get to see a Wild West themed competitive online multiplayer twin stick shooter. Secret Ponchos fits this description and delivers a ton of fun to be had for up to 8 players. So, grab your controller (and maybe a stick of dynamite) and be prepared to be the baddest bandito in all the West.
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Aqua Kitty: Milk Mine Defender DX Review

Aqua Kitty: Milk Mine Defender DX Review (PlayStation 4)

This kitty's goin' back to the milk mines

December 3, 2014 - You rarely get to see kitties in submarines defending underwater mines but today's your lucky day. Aqua Kitty: Milk Mine Defender DX brings Defender-style shooting gameplay to modern consoles and includes more cats than you can shake a joystick at.
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Heptrix Review

Heptrix Review (Wii U)

The game that would make Alexey Pajitnov regret creating Tetris

December 1, 2014 - Have you ever played Tetris and wondered if it would be better with bigger pieces? Of course you haven't. Heptrix takes the classic Tetris formula and uses pieces that have seven blocks instead of four. Why does it do this? Who cares? It's a terrible idea which resulted in an even more terrible game.
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