Articles written by A.J. Maciejewski (Page 73) RSS Feed for A.J. Maciejewski
How to turn frustration into fun
August 8, 2015 - The resurgence of challenging games has brought back an old-school approach to development. However, not every game gets the delicate balance correct so hopefully this article will be insightful enough for you to implement the perfect difficulty for your next game.
Read more: Winning Formulas That Make Difficult Games Enjoyable
Do you need a reason to pick this up? I'll give you thirty!
August 7, 2015 - Rare has been around a long time so it's fitting that a compilation of some of their best games has finally arrived. With thirty games spanning from 1983 to 2008, you know that you're in for one eclectic collection. But, enough with the intro; let's dive in!
Read more: Rare Replay Review
Space shooting in the second dimension
August 4, 2015 - There's nothing like a game that promises to take us back to the good old days. Galak-Z accomplishes this quite well, but does it also carry too much baggage of decades-old gaming? Strap on your space helmet because we're about to take off.
Read more: Galak-Z Review
Everyday I'm hustlin'
August 3, 2015 - Some games make you work to get enjoyment out of them. It becomes quite evident as you slowly work your way to understand the intricacies of its steampunk world that The Swindle is one of these games. If you're ready, let's break in and give it a go.
Read more: The Swindle Review
Introducing the only cube that's faster than a Nissan
July 31, 2015 - It's a growing trend to develop games that are almost impossibly difficult. Velocibox continues this craziness by having players control an incredibly fast cube that automatically hurls itself down treacherous hallways, but is it too difficult for its own good?
Read more: Velocibox Review
Being a ninja is tougher than it looks
July 29, 2015 - After seven years of obscurity, the latest installment of everyone's favourite physics-based ninja platformer has finally emerged. This version has more content than you can shake a fistful of gold at, but was it worth the wait?
Read more: N++ Review
This is one mammal that you wouldn't want to mess with
July 27, 2015 - Tembo is the result of injecting just enough Sylvester Stallone DNA into an elephant. With twice as much fury and three times the handsomeness, you know that this elephant has what it takes to overcome an entire army of evildoers.
Read more: Tembo the Badass Elephant Review
A look back at 16-bit scrolling shooters
July 26, 2015 - Of all the classic game genres, very few remain as cutting-edge as the automatically scrolling shoot 'em up. In this list, I explore ten of the best shooters to be released in North America for the Super NES. Get ready to relive the days when shooting down enemy forces and dodging oncoming fire while sipping a can of Surge was all we needed for a quick adrenaline rush.
Read more: Top 10 Super Nintendo Shoot 'em Ups
Meet Canvas; the sneakiest reptile since Solid Snake
July 24, 2015 - It's definitely a promising sight whenever you see a 2D platformer that implements stealth mechanics. That being said, not all games handle stealth equally. Does Canvaleon have what it takes to stand out in the genre or is it too well camouflaged for its own good?
Read more: Canvaleon Review
A tale of a boy and his radioactive frog
July 23, 2015 - Long before Metroidvania was a common term, Blaster Master helped define the genre. It remains one of gaming's dearest memories with its multiple gameplay perspectives, awesome soundtrack, and wicked boss fights, but does it still hold up more than 25 years later?
Read more: Blaster Master Review
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