Games Developed by Mike Bithell

John Wick Hex Review (PlayStation 4)
Para-bore-um
May 9, 2020 - As a big fan of John Wick, I couldn't wait to play this new strategy game based on the films so let's see if it lives up to the franchise.
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Subsurface Circular Review (Switch)
Strangers on a Train
March 7, 2018 - Mike Bithell, the creator of Thomas Was Alone and Volume, is at it again with his latest work just released for Nintendo Switch. However, does this indie short deserve the same attention as Thomas?
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Volume Review (PlayStation 4)
Metal Gear Squalid
August 30, 2015 - One thing in gaming that I can't stand is when developers opt to steal ideas from others in lieu of creativity. Everything from Volume's artwork to gameplay to visual effects are clearly lifted from 1999's Metal Gear Solid VR Missions with little innovation besides the fact that it takes all of the challenge away in favour of some poorly implemented gimmicks.
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Thomas Was Alone Review (PlayStation 3)
Rectangles have feelings, too
November 24, 2014 - It takes a great deal of talent to make a game about monochromatic rectangles intriguing and that's just what Mike Bithell accomplished when he created Thomas Was Alone. As a 2D platform puzzler, players will slide and jump their way through a wide variety of levels that will test their skills while one of the most unique and quirky narratives in gaming history unfolds.
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