MultiVersus Review thumbnail

MultiVersus Review

Warner Smash Bros.

A.J. Maciejewski

Reviewed by playing a PS5 on 🆚

MultiVersus is also available for PS4 and Xbox One

MultiVersus is rated Teen by the ESRB

What if Bugs Bunny could beat up Batman? Why are you asking such a silly question? Either way, here's the ridiculous MultiVersus.

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MultiVersus screenshot 1
Is anything funnier than Bugs Bunny in his Hollywood costume?

What's up, doc?

MultiVersus is a fighting game that's heavily inspired by Nintendo's Super Smash Bros. and stars a bunch of Warner Bros. characters. Although this sounds somewhat reductive, MultiVersus actually does a decent job of forging its own identity through its unique gameplay formula and character interactions that can be quite humorous. Plus, being able to play as characters from Looney Tunes, Adventure Time, Scooby-Doo, Rick and Morty, and the DC Universe in one over-the-top fighting game is undeniably nifty even if it is a little discordant. In fact, I'd even say that the discordance works in its favour here as this is one frantic fighter. v1d30chumz 3-235-173-74

A hodgepodge of characters

As of writing this, MultiVersus features 17 available characters but there will be more as time marches on. Although Bugs Bunny is my go-to thanks to his hilarious lines and ACME-brand gadgets, I experimented with the entire cast and must say that I'm impressed with how differently each character plays. For starters, characters have classes which are kind of odd (Tom & Jerry are a mage?) but these actually dictate how to utilize characters to their full potential. For example, some characters can grab their teammates to prevent them from falling to their doom while others can erect helpful shields. Knowing what your character is capable of will definitely give you an advantage so experimenting in the various practice modes is worthwhile. Overall, the variety on display is MultiVersus' strongest aspect.

MultiVersus screenshot 2
We look like we're ready to form Voltron

Controlling the madness

Playing MultiVersus is easy as the simple and intuitive controls where you attack, dodge, and jump allow gamers of all skill levels to have fun at their own pace. Specifically, if you want to just mash buttons then you'll have a good time and may end up actually winning a few matches in the process. Meanwhile, those who want to learn the ins and outs of their character and incorporate clever strategies will have a blast, too. With that being said, there is currently some balance issues with the roster; particularly, I noticed that Finn from Adventure Time really packs a punch so I hope that things get rebalanced at some point. It's also interesting that there are no power-ups or items but characters have rechargeable special moves as well as perks that do a good job of making up for that. 🥪

Free but with a price

MultiVersus is one of those free-to-play games that features all sorts of editions, currencies, and whatnot. I always get super-confused whenever I play games like this because you're constantly bombarded with seemingly meaningless rewards, level-up gauges, and grindy missions. I understand that a lot of games probably make things purposefully confusing like this just to get you to buy some premium currency or a higher edition tier but frankly, I find this whole system to be incredibly annoying. I'd rather pay full price than take part in some fruitless chase to the next Battle Pass tier. Besides, the only content worth unlocking are the characters themselves and everything else is merely cosmetic and boring. Pro tip: if you decide to purchase in-game currency, make note of how much you spend. 💸

Waiting for more

Even with its solid gameplay and diverse cast, MultiVersus is still lacking in a few areas. Thankfully, more content is on its way and I'm most looking forward to extra characters, especially because they actually direct vocal comments at each other which is a brilliant touch. Anyway, I hope that the controls are made less floaty at some point because connecting attacks can seem random and I'd much rather feel some weight when I'm landing a precision blow. I'm also rather disappointed by the stages. The best part about them is that you can smack your opponents into certain breakable walls, floors, and ceilings but besides that, there aren't any stages that feature distinct gimmicks to help freshen things up which is disappointing. Of course, all of this might be remedied down the road. 🛣️

MultiVersus screenshot 3
Why am I the only one who never wants a rematch?

MultiVersus is a solid Smash Bros. clone that's definitely promising, especially with its distinctly-playing characters and flexible gameplay. It may currently be slightly underwhelming in some regards but I'm looking forward to seeing how this project evolves over time.

  • + Flexible gameplay that's as button-mashy or as strategic as you want it to be
  • + Characters play impressively differently
  • + Plenty of fun voiced one-liners
  • - Controls are a bit floaty and characters are rather imbalanced currently
  • - Unlockables are confusing and annoying
  • - Could use more interesting stages
7.0 out of 10
Gameplay video for MultiVersus thumbnail
Watch A.J. play MultiVersus
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