If you love old-school dungeon crawlers as much as I do then I have good news because Potato Flowers in Full Bloom is now on Switch.
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Potato Flowers in Full Bloom has you play as a group of explorers who are tasked with finding magical seeds deep within elaborate dungeons. That's about all there is to the story but you will meet a bunch of NPCs along the way who help flesh the world out with their unique tales and tips for your adventure ahead. v1d30chumz 3-223-3-251
Anyway, the main appeal of Potato Flowers in Full Bloom is its retro approach to dungeon crawling where you gradually explore intricately laid out dungeons while uncovering the map and discovering new treasures here and there. As you wander around, you'll need a torch to light your surroundings and be able to see your map but it depletes over time so you'll have to head back to base camp after a while. It's little touches like this that made me feel as if I was playing something from the early '90s but in the best sense of that notion.
Now that I mention it, there are some parts that had me stumped; particularly, when I loaded my save after taking a break. It's quite easy to forget that there's an NPC somewhere who needs your help or that a puzzle needs to be configured to toggle certain doors, etc.More first-person dungeon crawlers
Loads of charm
Even though it feels old-school, Potato Flowers in Full Bloom is bursting with modern charm and I absolutely loved its minimally-textured cartoon visuals. This is especially true when it comes to the variety of enemies as each type is incredibly cute and they even kind of made me feel bad for defeating them in battle. The character models are well-done, too, and I enjoyed watching the reliable supervisor-like character wave whenever you approach her. Oh, and the music is great and quite catchy to boot. 🎵
As you explore the nooks and crannies of each dungeon, you'll acquire a wealth of equipment and materials that you can trade, disassemble, and optimize in order to make your party as strong as possible. With that in mind, I found the most rewarding treasures to be collectible key items that show up at your home base after collecting them. I'm not sure if they have any practical purpose but it's quite gratifying to watch your base gradually fill with objects; some of which will be used by the NPCs. 📚
Potato Flowers in Full Bloom features a simple yet highly strategic battle system with its primary mechanic being that you can see what enemies will do next. As a result, you'll end up gauging how much danger you're in and how you can outsmart your opponents. For example, I particularly enjoyed erecting elemental walls in front of characters so that melee enemies will get blasted with their weakness if they try to attack them. Skillfully getting the most out of every situation while keeping a keen eye on your stamina and skill meters makes for one involving battle system. However, there are difficulty spikes that force you to grind which occasionally annoyed me.
Last but not least, I love that you get to create your own party in Potato Flowers in Full Bloom complete with a variety of character classes. Of course, you can spend a lot of time experimenting with what each class is capable of while exploring their skill trees which are large and stretch across multiple pages. You only get a party of 3, though, so working out an effective trio is kind of difficult. In fact, I had to recreate my party from scratch because they proved to be disappointingly ineffective. This made me wish that the character classes were better balanced because you should essentially be able to choose what you want and succeed in some capacity, right?
Potato Flowers in Full Bloom is bursting with charm and old-school challenge so if you're a fan of dungeon crawlers then I recommend it. That is; if you don't mind the occasional grind and getting lost every once in a while.
- + Enjoyable dungeon crawling with fantastically intricate dungeon designs
- + Challenging strategic battle system
- + Rewarding exploration and collectibles
- - Difficulty spikes can be frustrating
- - Classes are a bit imbalanced
- - Some parts are tricky to figure out