If you're in the mood for a back-to-basics retro-inspired role-playing game then Silver Nornir is here so let's see what it has to offer.
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Silver Nornir is from the same developers as the simplistic strategy RPG Legend of Ixtona which I enjoyed moderately earlier this year. In a similar fashion, Silver Nornir is a simple game yet it's a traditional turn-based JRPG. In fact, I'd say that its simplicity is its most prominent feature as anyone can pick-up-and-play it. Plus, it's a rather easy game so you won't face many situations where you'll feel frustrated. There are some bosses here and there that provide a hearty challenge but even the toughest ones can be taken out with a bit of grinding and a slight change of strategy. Overall, you'll be in for a relaxing and undemanding experience either way you look at it. v1d30chumz 3-237-29-69
When it comes to story, you play as Ein who's a dedicated young prince. He adventures with his friends Elena and Lynn and the story basically involves an evil empire with a tyrannical leader who's trying to achieve immortality. Unfortunately, someone Ein knows might be the key to achieving this. The story is basic stuff and as you progress, you'll meet a lovely cast of characters including an adorable cat spirit, an obsessive fan of Elena, and I especially enjoyed meeting the 4 knights of the empire as each one has a daunting yet unique personality. I also love the character artwork as it's very charming even for the villains and it all comes together very well.
So, how do you play Silver Nornir? Well, all you do is choose nodes on the world map then explore towns and dungeons while occasionally levelling your party up. Battles are extremely simple as you essentially choose to attack or use skills or magic; some of which can affect multiple targets. The most fun ability is the special moves that require you to use up accumulated tech points but besides that, there is little need for strategy. One aspect that I find annoying is that battles space your party and your enemies so far apart that combat has to scroll the screen which seems completely unnecessary. Not only that; the scroll effect is rather choppy even while exploring and it made me feel dizzy after playing for a while. I hope that this gets smoothed out in a patch at some point.
Besides combat, you'll also explore dungeons which are, you guessed it, simple. Sure, there's the odd branching path with a treasure to discover but collecting everything and moving onto your next destination doesn't require much involvement as you merely have to go through the motions. If you ever get stuck like I did once, you can enter the System, Data, and then Story List menu to see what your next objective is but they're sometimes a bit obtuse which can result in some wandering around.
Finally, allow me to discuss some minor complexities to Silver Nornir that help add some variety. First, battles are graded and you receive more rewards based on how well you perform which is a nice touch. Needless to say, wiping out a whole gang of monsters in 1 sweep only to get an S rank is satisfying stuff. Next, the Magic Gem system allows you to use magic and also alters your base stats when you equip different ones; up to 3 on each character. Besides these aspects, there's the usual KEMCO shop where you can buy boosts and cool accessories with earned currency. Even with all of these in place, Silver Nornir is still an overwhelmingly basic affair.
With delightful character art and simplistic gameplay that you can chill out with, Silver Nornir offers some positive qualities. However, if you're looking for a more immersive experience then perhaps play something like Miden Tower or Fairy Elements instead.
- + Easy to pick-up-and-play if you want to wind down and zone out with an RPG
- + Charming character artwork
- + Grading system has some promise
- - Campaign is simply too straightforward and unchallenging
- - Very basic battle system and dungeons
- - Herky-jerky scrolling is hard on the eyes