Soaring through stylish environments at rapid speeds is a perfect fit for VR so with that in mind, here's the delightful Windlands 2.
Windlands 2 tells the story of a village that's being invaded by dastardly robotic forces so it's up to you to fend off nogoodnik robots while rescuing the inhabitants of the magical lands. Along your journey, you'll meet an assortment of NPCs that are quite upbeat such as a helpful old man and a silly lady who builds you things. I thoroughly enjoyed listening to the dialogue because everyone always seems to be cheerful despite the dire circumstances that they're currently in. The visuals are lovely, too, with stylish colourful environments and simple character models that blend in beautifully. It all comes together to form one charming atmosphere that provides a lovely escape. v1d30chumz 107-21-85-250
You play Windlands 2 by running and jumping around large environments and the most stand-out part of its gameplay is that you can attach grappling hooks to certain surfaces so you can keep your momentum up and rapidly swing through to your next destination. Swinging around at high speeds simply feels awesome and you can control the action with either a DualShock controller or a couple of PlayStation Move controllers; whichever you feel more comfortable with. Meanwhile, combat is done via bow and arrow where you draw your bow with one hand and shoot with the other. It's simple stuff but sniping a faraway foe is always a rewarding moment. 😄
Even though you'd probably think that Windlands 2 is a single player experience, you can actually play it with up to 4 online players via co-op mode which essentially doesn't change anything except that you're playing with other folks. This has the potential to make the campaign easier as you can gather key items faster as well as help each other find the most effective route through the levels. 😊
Another cool part of Windlands 2 is that it features a large assortment of very well-hidden collectibles within each of its 3 massive environments. The core campaign basically has you move from point A to point B while fighting robots here and there but as you do that, you can explore off the beaten path for goodies that will fill out your collection which can be kind of fun albeit time-consuming.
With all of that being said, my main issue with Windlands 2 is that its grappling hook simply doesn't reach far enough and I regularly fell to the depths below even though I was convinced that I could reach a point after launching myself towards it. This happened so often that it made me wish sticking to points was made more intuitive by extending the reach as well as giving more cues to the player.
On top of that, some segments are downright irritating such as when you have to collect 10 or so items and once you get 7 or 8 of them, finding the rest can feel like looking for needles in a haystack. Also, having to swing a long way through environments in reverse to get back to the village can be rather tedious as well. My only other substantial complaint is that there is a lot of texture pop-in, especially when you look in different directions while you're in the middle of a complex area and it can be quite disorienting. 🥴
I enjoyed my time with Windlands 2, especially with its sense of speed as you fling yourself across huge locales which is an absolute treat. Even though it's a tedious experience at times and frequent unexpected falls can be annoying, I still recommend checking it out.
- + Flying through the air as you grapple onto things simply feels awesome
- + Charming world and cheerful characters
- + Lots of collectibles add replay value
- - The grappling hook reach could be extended to make gameplay more intuitive
- - Some parts can be super-tedious
- - Frequent and severe texture pop-in