Reviews (Page 48)
A nightmare that you won't want to wake up from
May 5, 2015 - Gamers from around the world eventually grew to fall in love with From Software's Souls series. It took a while, but the unmitigated genius of its design would not go uncelebrated for long. Years later and with a little less Dungeons & Dragons and a lot more surreal horror, From Software has accomplished something quite special with Bloodborne. As I have finally inched my way to the completion of this phenomenal game, at long last I feel comfortable with reviewing it. So, grab your saw cleaver and let's slay some beasts!
Read more: Bloodborne Review
Don't go breaking my heart
May 1, 2015 - Having your heart broken is one of the most devastating life experiences. But what about having your heart put in a blender and made into a smoothie? Now you can find out what that's like in this ridiculous WarioWare-style mini-game collection.
Read more: Heart Beaten Review
An interesting combination of classic shoot 'em ups and EA's Strike series
April 29, 2015 - When a game combines elements to form its own identity, the result is always interesting. Project Root features the bullet-dodging arcade gameplay of retro shoot 'em ups with rotational movement controls similar to the Strike games. Is this a winning combination or are you better off sticking to the roots of these genres?
Read more: Project Root Review
The shovel is mightier than the sword
April 24, 2015 - In an age where countless indie developers strive to create the ultimate retro experience, Shovel Knight clearly stands out of the crowd. With everything fine-tuned and era-appropriate, you'll feel like you're playing a long-lost NES game, but is that really what you want to spend your time doing? Of course it is, so grab a shovel and let's dig in to this modern-day retro masterpiece.
Read more: Shovel Knight Review
For those who love to shoot
April 22, 2015 - Shoot 'em up fans now have another reason to boot up their Xbox 360s. Shooting Love 200X is a compilation of games that'll have you blasting away for hours. So let's take a look at what's included in this lovely shooting package.
Read more: Shooting Love 200X Review
The epitome of soul-sucking
April 21, 2015 - Once in a while, an indie game comes out with a lot of hype attached. This hype warrants high expectations from gamers, but it isn't always a guarantee of quality. Does Titan Souls live up to its hype or is it nothing but an overrated disappointment?
Read more: Titan Souls Review
It's best not to pinch pennies when it comes to space exploration
April 19, 2015 - It's always refreshing when indie developers try something completely unique. Affordable Space Adventures puts you and up to two friends in the cockpit of a rental spaceship where your goal is to explore an alien planet and eventually find a way to return to Earth. But, with the odds against you, will you succeed or be stranded while stuck in your little shabby spacecraft for the rest of your life?
Read more: Affordable Space Adventures Review
A puzzler for those who solve Rubik's Cubes in their sleep
April 17, 2015 - The 3D puzzle genre needs to be revived and Bloxiq may have what it takes to resuscitate it. Although recent puzzlers are targeted towards casual gamers, the incredible challenge to be found here means that only brainiacs need apply. Are you smart enough to take on this game of multi-dimensional strategy or are you satisfied to just crush candy for the rest of your life?
Read more: Bloxiq Review
Warning: tiles in this game are more delicious than they appear
April 16, 2015 - You know that you have a hit game on your hands when imitations increasingly start to emerge. Such is the case with Threes! which Tilelicious is clearly inspired by. However, it features many redeeming qualities that set it apart, but is it worth a download?
Read more: Tilelicious: Delicious Tiles Review
Classic shooting straight to the core
April 14, 2015 - The Vic Viper's latest shoot 'em up thrill-ride has finally arrived on PlayStation 3. While creating it back in the day, Konami opted to hand it over to Treasure instead of developing it in-house, but was that a good idea? Who am I kidding, of course it was!
Read more: Gradius V Review