Reviews (Page 57) RSS Feed for Reviews
Big unfriendly giants
September 8, 2016 - Jotun's a game that demands you impress the gods to progress. But is it impressive enough to warrant a purchase?
Read more: Jotun: Valhalla Edition Review
Plumber vs. Hedgehog: Round 5
September 7, 2016 - Every couple of years, two of gaming's most iconic mascots compete in Olympic events. This fifth iteration of the series has Mario & Sonic landing in Rio so let's find out if the festivities are worth attending.
Read more: Mario & Sonic at the Rio 2016 Olympic Games Review
Move to the beat
September 7, 2016 - First released on PC in 2013, rhythm-platformer 140 now bounces its way onto consoles. Does its minimalistic style hit all the right notes or fail to strike a chord?
Read more: 140 Review
Big dungeons, even bigger boobies
September 6, 2016 - The Vita sure has its fair share of first-person dungeon crawlers. With so many titles to choose from, are MeiQ's enormous dungeons big and juicy enough for genre fans to wrap their eager hands around?
Read more: MeiQ: Labyrinth of Death Review
A new approach to puzzle solving
September 4, 2016 - Screen-wrapping is almost as old as gaming itself (think Asteroids, Pac-Man and even 1962's Spacewar!). Four Sided Fantasy builds its puzzles around this concept, allowing you to "lock" the screen at any moment and screen-wrap to another side of it.
Read more: Four Sided Fantasy Review
September 3, 2016 - You don't often see games that combine the excitement of a shoot 'em up with the intimate battles of a fighting game. So, let's find out how Touhou Genso Rondo's genre-blending formula fares in the ring.
Read more: Touhou Genso Rondo: Bullet Ballet Review
A piece of shift
September 1, 2016 - The classic shoot 'em up formula is hard to screw up. All you need is solid gameplay and over-the-top action and there you go; a decent shmup is born. So, where did Solar Shifter EX go so horribly wrong?
Read more: Solar Shifter EX Review
Not so fast and even less furious
August 30, 2016 - Not every game where you drive a car is about racing. Absolute Drift has you perform stunts to earn points but is the discipline required in order to master its tough challenge worth the effort?
Read more: Absolute Drift: Zen Edition Review
Hey, that rhymes
August 30, 2016 - Looking like a cross between Limbo and Apotheon, Hue is a charming puzzle-platformer that distinguishes itself by employing a unique colour-switching ability as its chief mechanic.
Read more: Hue Review
Gotta go fast
August 29, 2016 - As the second console game from Slender: The Arrival developers Blue Isle Studios, Valley ditches jump scares for exploration. But can it do for adventure games what Slender did for horror?
Read more: Valley Review