Switch Reviews (Page 65) RSS Feed for Switch Reviews
Explosive cooperative shooting
September 18, 2016 - There sure are a lot of shoot 'em ups coming out lately. Stardust Galaxy Warriors emphasizes cooperative gameplay in its wacky world but does it do enough to stand out in such a crowded genre?
Read more: Stardust Galaxy Warriors: Stellar Climax Review
An isometric slant on Zelda
September 17, 2016 - Many indie developers wear their influences on their sleeves. Although Oceanhorn looks like a Zelda game, it actually carves its own path but was it a path worth carving?
Read more: Oceanhorn: Monster of Uncharted Seas Review
Are we there yet?
September 11, 2016 - Here we have a train simulator / zombie shooter. Why not? The Final Station is certainly original: you play as a conductor in a post-apocalyptic world overrun by zombies (which for some reason all look more like silhouettes than flesh-eaters).
Read more: The Final Station Review
Arcade shooting in your living room
September 11, 2016 - Classic shoot 'em up gameplay is awesome when it's done correctly. The original Sky Force (available for mobile devices including PSP) was pretty cool so let's see how it evolved over the years.
Read more: Sky Force Anniversary Review
September 10, 2016 - Physics-based destruction has been all the rage ever since Angry Birds debuted back in 2009. But, is the formula better off on handheld devices? Maybe this weird rock with a massive tongue has the answer.
Read more: King Oddball Review
Big unfriendly giants
September 8, 2016 - Jotun's a game that demands you impress the gods to progress. But is it impressive enough to warrant a purchase?
Read more: Jotun: Valhalla Edition Review
Move to the beat
September 7, 2016 - First released on PC in 2013, rhythm-platformer 140 now bounces its way onto consoles. Does its minimalistic style hit all the right notes or fail to strike a chord?
Read more: 140 Review
Hey, that rhymes
August 30, 2016 - Looking like a cross between Limbo and Apotheon, Hue is a charming puzzle-platformer that distinguishes itself by employing a unique colour-switching ability as its chief mechanic.
Read more: Hue Review
Gotta go fast
August 29, 2016 - As the second console game from Slender: The Arrival developers Blue Isle Studios, Valley ditches jump scares for exploration. But can it do for adventure games what Slender did for horror?
Read more: Valley Review
Worms of Mass Destruction
August 25, 2016 - This latest entry in the long-running Worms series tries to inject some variation into the mix with the introduction of some high-powered vehicles and a crafting system. But, is that enough to differentiate it from previous games?
Read more: Worms W.M.D Review