The Nintendo GameCube has a fantastic library of games and quite a lot of them haven't seen the light of day since. This article lists ten games and series that started and unfortunately ended on the GameCube. Therefore, Star Wars: Rogue Squadron doesn't count (since it started on Nintendo 64) and neither does Metroid Prime (since it has a sequel on Wii). Anyway, I hope you enjoy this list of long-gone but not forgotten GameCube exclusives that definitely deserve sequels.
Rhythm games are a dying genre and if anyone could breathe some life into it, it's Nintendo. Donkey Konga is played by clapping and banging on DK Bongos in time with the beat of a wide variety of songs such as We Will Rock You, 99 Red Balloons, and Tubthumping. It had two releases outside of Japan and both were full of bongo-slapping fun. Nintendo should get in the groove and make another one. v1d30chumz 18-208-187-128
Although Pac-Man Vs. wasn't really much of a game, it was a ton of fun. One player uses a Game Boy Advance to play as Pac-Man while up to three other players play as ghosts. The ghost players try to find Pac-Man while he gobbles up as many dots as he can without being spotted. The main reason why it's on this list is because it would work perfectly on the Wii U since the Pac-Man player can use the GamePad instead of a Game Boy Advance. I'm surprised that Nintendo and Namco haven't capitalized on this yet!Namco Museum Review (includes Pac-Man Vs.)
It's true that P.N.03 was a bit of a disappointment back in the day. You play as a super-stylish mercenary named Vanessa Z. Schneider who must destroy robots that have gone haywire. She does so by shooting energy balls out of her palms and using slick evasive maneuvers to avoid enemy fire. The game simply didn't have the time or budget to be a fully fleshed out experience but considering how unique the concept is, a fully developed sequel would be pretty awesome!
Billy Hatcher and the Giant Egg
Sega likes to constantly release Sonic games whether they're good or not. Why not take a chance and release a sequel to one of their more unique games? Billy Hatcher stars a little boy in a rooster suit who rolls giant eggs to take out enemies and solve puzzles. The game itself is even more fun than it sounds. We want to play Billy Hatcher 2, Sega!
Wario has plenty of great 2D platformers and micro-game compilations under his belt but he's only had one 3D outing. Wario World combines the platforming of a Mario game with beat 'em up mechanics that result in one incredibly addicting brawler. Too bad that it's so short. Maybe they could make a lengthy sequel...
Kirby Air Ride
Step aside, Mario. Kirby doesn't need a kart to race! With cute and colourful graphics that were ahead of their time and simplistic gameplay that anyone can understand, a newer version of this classic Kirby gem would be welcome by any Nintendo fan.
Mega Man Network Transmission
If there's one thing that gamers need nowadays, it's more Mega Man. Network Transmission is a perfect combination of the Battle Network series' RPG elements and classic 2D Mega Man platforming. Maybe I should use my PET to jack my NetNavi in to Capcom's systems and get development of a sequel started!
Baten Kaitos is pretty awesome as far as card battle RPGs go. Two of them were released for GameCube ("Eternal Wings and the Lost Ocean" and "Origins"), but fans like me are still waiting for another one. Maybe, when humanity evolves to have wings, we can fly up to floating islands in the sky and act out a sequel. The odds of that happening seem more likely than seeing a third game.
Eternal Darkness: Sanity's Requiem
As of late, horror games seem to be all about gore and cheap scares. Eternal Darkness is a true psychological horror as it will screw with your head as you play. There's nothing scarier for a gamer than having your entire memory card erase and that's just one of the many simulated events that will happen when your sanity meter depletes. A second Eternal Darkness would probably put a few players in straitjackets and they'd be glad to strap in.
Star Fox Adventures
Why does Link get to have all the fun? Fox McCloud can leave his Arwing once in a while to go on his own Zelda-inspired adventure. Too bad he's only felt the inclination to do so once. Maybe one day he'll get bored of flying around and thirst for another on-foot journey. Now that I think about it, he probably won't. Flying is awesome.